“Blackline” began as a series of mental images I saw in my head throughout several years of hard partying nights clubbing in an area of Washington DC that was not NW. I first saw the word Nanotechnology in a book by William Gibson, “Idoru”
Then September 11th, 2001 happened.
Then the only girl I believed I could spend the rest of my life with died.
And then I got an agent, meetings were set but that fell through quite hard and I got involved with a strikingly pretty girl who closed me off to the world and opened me up to just how fast a downward spiral can occur and how engaging it can be to just give up and give in to dismissal of reality.
So everything shattered and then it was summer 2002 and I began looking at the pieces scattered all around and I saw something else; all of the above and a hell of a lot more began to rearrange and stack up and that’s how “Blackline” started.
It is now a multi-platform scifi-drama set in a world controlled by corporate city-states who wage a different kind of warfare to control the newest biotechnology and shadowy agents fence stolen data. Seven full length screenplays, a cable network series and three video games.
What’s been shot is an extended trailer and a prequel which is made up entirely of material deleted from the 1st screenplay (to get the story moving faster)…that piece is called “Blackline: Michelle” and yeah, even that got severely truncated to save time however, the ‘polite quickie’ cut is on my writer/director/producer/editor/dp demo reel, “polarized entropy”
Attached here are some stills from the production of the extended trailer; we used two aircraft hangars, hotels, office buildings, high-rise conference rooms and a hell of a lot more. And believe you me, it took metric fuckton of talking and paperwork to get it done…
And now there’s enough of it to make a pitch but we’re not there just yet.